Essential Purchases for Infinity Military Orders Players

Maybe you got a demo game at a local game store, maybe you found an ad or video online for infinity and want to start a new Infinity army and after browsing through some options you landed on PanOceania’s Military Orders. The armored might of the Church and commanded by PanOceanian High Command to fight against all who would threaten the security of the greatest Hyperpower humanity will ever see.

It’s easy to see why you would want to have these heavily armored techno-knights as an army but it can be hard to know where to start a collection for Infinity. Have no fear, this article will be helpful for determining what the best way to start for you is.

This article will cover every box set Corvus Belli offers currently for Military Orders and discuss how that content fits into the rest of the army so you can make a more informed decision on what you want to buy.

I will note, this is not meant for highly competitive tournament players looking to buy a new army. If you are trying to win big events like Battle by the Beach, Adepticon, or the Krug, you probably don’t need this article. This is meant for somebody looking to start Infinity or just play it for fun at their weekly leagues as they learn more and more.

It is important to note that you don’t have to buy everything you think you will want all at once. Having said that, I usually just buy everything at once because I will eventually anyways so why wait? Here is my comprehensive guide for what to buy for Military Orders.

Military Orders Action Pack

Here is the obvious starting point, the Military Orders Action Pack.

Military Orders Action Pack

This box gives you a lot of models that you will be interested in running pretty often in many MO lists. As I think it is the ideal starting place I will cover most of the models in some detail to help you understand what you are getting into.

Crosiers

Crosiers are the basic line troops of Military orders, and they are overall the typical somewhat bland troops. They feature better than average shooting but no other stats of value. These troopers will be pretty common additions to your force though, as they fireteam well with Knight commanders, and can have Black Friars and other superior troops gain fireteam benefits from one or two of them together. The X-Visor Spitfire may not be very exciting but its effectiveness may surprise you when used correctly.

Black Friar

Black Friar heavy rocket launcher

The Black Friar with Heavy Rocket launcher is a pretty premium piece available to you. She rocks MSV2, Albedo -6, and a BS13 Heavy Rocket Launcher that can fireteam with pieces you often will be taking anyways. With her MSV2 and albedo (-6) she can effectively defend against attacking pieces with any combination of mimetism and their own MSV and marksmanship. Like all defensive pieces, sometimes she will die on the first order and that’s just the cost of doing business. Don’t sleep on the active turn effectiveness here as well. All in all I really like Black Friars and find them to be a very common addition to my army lists.

Knight Commander

Knight Commander

The Knight Commander is a commonly taken Lieutenant option. He can have an extra LT order to fuel your NCO options, and he can holomask to disguise himself as any other S2 model in your army. Frequently you have him disguised as a crosier paramedic, in a fireteam with a real crosier paramedic and a Black Friar heavy rocket launcher. This is a pretty effective and efficient defensive haris/order battery as long as you have NCO pieces to make use of his LT orders, spoiler: you have a lot of good NCO options. It is worth noting he will spend most games disguised as another MO model, most commonly a Crosier, Teuton, or something really random. So while your action pack has 9 models, effectively it has 8 since you’ll want this guy disguised.

Knight of Justice

Knight of Justice spitfire

Knights of Justice are probably the single strongest S2 models that isn’t a named character. They are fast and highly armored, especially their BTS which protects them from hacking and “weird” weapons. They also are excellent in close combat and have BS14 with a wide variety of powerful weapons. Many of the other knightly orders suffer from a bit of impetuousness or frenzy in the heat of battle but these knights do not give in to those feelings. They are very powerful pieces that are also a lot of fun to use.

Santiago Knights

Santiago Knight Killer Hacker

Santiago Knights are interesting pieces. They can either be combat oriented like the spitfire model, or specialist options like this killer hacker. They can also be combat jumpers which is fun but probably not the actual play with them. Typically they slot in to a fireteam to provide hacking support that doubles as a fine attacking piece. The killer hacker provides firewall to the rest of his fireteam with his tinbot so its a nice support piece.

Infirmarer of Saint Lazarus

Imfirmarer Boarding Shotgun

These combat doctors are unique to Military Orders. for a few points more than the notoriously awful Trauma Doc in the rest of the PanOceanic armies you get a doctor with a boarding shotgun, bs13, cc stats worth using sometimes and slightly better armor and BTS. Most importantly though is that they can join two of the more common fireteams you will be taking. While not the most amazing models in the game, sometimes you just want to drag along a reasonable good doctor alongside your power armored forces.

Knight of the Holy Sepulchre

Knight of the Holy Sepulchre AP HMG

This knight features both extremely good armor, as well as a holoprojector and a very heavy gun. Most commonly I think you will take the model shown which features an AP Heavy Machine gun with SR-1 which makes it as deadly as many machine guns on TAGs. The holoprojector is one of the most interesting and fun pieces of kit to play around with. While you should read the rules for it, it basically makes 2 fake copies or projections of the same model. One is secretly marked as the real one. This allows it to occasionally walk through areas that would otherwise face an ARO. Additionally this allows it to surprise attack an enemy as the projections disappear and are replaced by a hail of heavy machine gun rounds. The NCO can use your Knight Commanders LT orders as well, helping fuel your army with orders despite its elite nature. As far as the action pack, this is the premium model in there alongside the Knight of Justice. Those two models will probably win or lose any games you play with only the action pack.

List Building with the Action Pack.

Military Orders ready fight for God and country.

Here is the list you can make with just the action pack. Definitely not ready for 300 points. It does have a lot of good building blocks though. Specialists, defensive pieces, offensive pieces, and fireteam foundations

Buy your action pack here with this affiliate Link: Military Orders Action Pack

What’s next? Obviously the zealous Teutonic Knights who don’t even use Cubes as a display of their faith.

Teutonic Knights

Teutonic Knight missile (left) smg (middle left) spitfire (middle right)  and Order sgt spec op (right)

Teutonic Knights are heavily discounted Heavy infantry who are impetuous and have a disregard for their own safety. They are effective at range and in close combat and are often one of the main attack pieces Military Orders players use.

Lots of great options for Teutons

Teutons can have duos or haris fireteams that are both offensively powerful and useful for completing objectives and even potentially defensively powerful with the missile launcher.

With the addition of the Teuton box your list expands greatly. You now have a core fireteam option with the spitfire Crosier, Order sgt FTO (from the Teuton box), Infirmarer, and Santiago. A duo of the Teuton spitfire and Specialist Teuton, and a Haris with the Knight Commander, crosier, black friar, with a spare crosier to deploy elsewhere to help obfuscate who your Lieutenant is disguised as. Unfortunately I think the only spare model you have is a Teuton missile so use Infinity’s generous proxy rules to help out.

The astute among you may have noticed that you have enough points for a warcor. That is definitely something you should add… and that takes us to the next pruchase I might reccomend,

Buy your Teutons with this affiliate link: Teutonic Knights

Headquarters Box

HVT, curator/”Warcor”/tech bee and Kyle

HVT (left) Kyle Hawkins (middle) Curator (right)

Something I think new players miss out on when buying their army is getting a nice HVT. Of course your opponent likely has some spare models for you to use here but it is more fun to have a thematic looking force and this box can help solve a few problems all at once.

The model with the chalice is a beautiful and thematic HVT model. for the uninitiated, High Value Targets, or HVT, and models that are used on ITS missions with classifieds (and more). They can be interacted with to complete objectives and are required for many missions. While you don’t need to use an official HVT, it is fun to have one.

This box also contains the Curator, which is this armies engineering option. She can help repair a tag if you choose to take one or keep your heavy infantry functioning in case of hacking or EM attacks. Most frequently however I might recommend you use her as a Warcor or an additional HVT for missions that may require more than one HVT. She could also be used as a tech bee if you wanted as well. Lots of good options for how to use this model.

Kyle is a fun little wildcard who can be quite effective with his Multi Marksman Rifle. He tends to go a bit…feral after he damages an enemy so try to make the best use of him while he still has his wits about him.

This set is definitely not mandatory, but gives you models to use for HVTs, Warcor, tech bee, and a sweet character wildcard and your first Hospitaller Knight.

You might start to notice that you are getting more and more list diversity. This is intended. With these 3 purchases you have started to be able to get choices

Buy your Headquarters Pack with my affiliate link: Headquarters Pack

Trinitarians

Trinitarian boarding shotgun (left) multi sniper (middle) SMG (right)

Trinitarians provide much needed camouflage, hidden deployment, and specialist options to your force. Military Orders as an army often struggles with board control and objective play as they are busying purging their enemies instead of focusing on the mission. The Trinitarian Tertiaries are the solution to that problem.

These models give you some serious midfield objective play, that also double as close range attack options. The sniper is an interesting tech piece that can be used to clear out enemy TR bots and other ARO pieces that don’t ignore their mimetism.

As you can see this list is feeling quite different from the previous one. It still retains a lot of the same flavor but his significant midfield specialist presence while retaining the heavy hitting offensive output of your knights, and defensive Black Friar rocket launcher. Conveniently there are 7 points missing, which leads me to the next recommendation.

Buy your Trinitarian Pack with my affiliate link: Trinitarians

Remotes

Some of you who watched my tier list are probably screaming at your screen that I have not yet mentioned bulleteers and peacemakers. Well here we are. The main reason I avoided talking about them until now is I feel like when a new player is starting Military Orders they want badass knights, not the more generic combat remotes

Armbots

Peacemaker (back) bulleteer (middle) auxbot (front)

Buleteers provide inexpensive highly effective gunfighters to your force, the main downside in recommending them is that they also need an Evo Hacker to be at their best and this is a pretty monetarily expensive.

Peacemakers fill a similar role to trinitarians in their midfield presence with powerful short range shotgun action. The armbots are excellent pieces that most every army in Infinity would like to have access to so I wouldn’t skip them lightly.

Mulebot

If you plan on taking Bulleteers it is hard to not take an EVO hacker to give them marksmanship. This boosts their ability to win firefights to the next level. The mulebot model is old, and somewhat likely to get refeshed somewhat soon. Sometimes you will also want to take the 8 point mulebot just for the regular order.

Mulebot (back) mulebot evo hacker (front)

Dronbots

Last on this list of remotes is the basic dronbot remote box These unassuming bots actually can provide lots of utility and support to your army. I mentioned earlier that there was a convenient amount of points remaining in that list, and that is because the venerable flashpulse bot is 7 points and is a ubiquitous addition to almost every army in Infinity.

Sierra (left) clipper (right). Box contains parts for fugazi and pathfinder not shown.

The other armbot you build is somewhat up to preference. The clipper (missile bot) has no real synergies in this army, nor does the pathfinder (sensor bot). The Sierra (Total Reaction bot) is always an acceptable way to try to slow down your enemy, and the thunderbolt option is likely what you will go with as your spend all your precious SWC on heavy weapons for your knights.

Get your Armbot (bulleteer and peacemaker) Box from my Affiliate link here: Armbots

Get your Mulebot (evo hackers) from my affiliate link here: Mulebot

Get your Remotes box from my affiliate link here: Dronbots

TAGS

If you are anything like most people, you have seen the Tactical Armored Gear (TAGs) and you want to see these fast and heavily armored units tear through your enemies. Military Orders has two options, and while from a competitive sense I like one much more than the other, both are fine additions to your army and can win you games.

Tikbalangs

Tikbalang

The military orders Tikbalang is an all around light tag. It has acceptable CC abilities combined with good gunfighting, though the lack of AP on the machine gun can make it feel a bit anemic vs harder targets. The model itself is a joy and it can also be used in Kestral and Shock Army if you have or plan on getting either of those armies in the future.

Get yours with my affiliate link here: Tikbalangs

Seraph

The Seraph steals the show when it comes to MO Tags.

Seraph spitfire

The Seraph can rock either the AP spitfire and have its little auxbot friend with a heavy flamethrower to aggressively push up the board, or you can take the multi heavy machine gun and lay waste from longer range. The Seraph does not win gunfights as easily as the Tik does, but when it wins it hits way way harder. Additionally it has NCO to synergize with your knight commander LT. The Seraph is a truly scary tag to face, it can super jump into position or into weird angles to blast enemies from afar, or it can engage them in close combat where it is one of the best TAGs at fighting in close combat. The Seraph is a truly scary tag whose only real weaknesses is that it is a little lighty armored and has no vision modifiers, but it only costs a little bit more than a knight of justice so it more than preforms for its points.

Get yours with my affiliate link here: Seraph

Additions for flavor

If you bought all or most all of the above you have a lot of good lists you can run, but there’s always opportunities to spice up your army Military orders has lots of good options here that you can either slowly add or greedily buy up all at once.

Knights of Montesa

Dismounted (left) and Mounted (right) Montesa Knight with red fury

The Montesa Knights are excellent additions to any force that allows them. The Paramedic biker is fast, powerful, and useful as both a specialist and a way to keep your army running. The foot red fury model is an excellent inexpensive attacking piece that can go off on his own and be of little consequence if he dies. Great pieces to add to any growing Military Orders force.

Get yours from my affiliate link here: Montesa Knight

Expansian Pack Alpha

Santiago spitfire (left) Mendoza (middle) De Fersen (right)

Expansion pack alpha has 2 extremely powerful named characters as well as the Santiago with spitfires. Santiago knights have not been mentioned much in this article so far despite having one from the start. They are useful especially since they can slot into most fireteams. The killer hacker is historically the best pick, but the combat jumpers can be good fun especially with an EVO hacker. Mendoza and De Fersen are much more interesting to have in your lineup.

De Fersen is the best hacker in all of Panoceania. He is a Hospitaller knight which means he has solid armor, BTS, BS, CC, etc, but also has wip 14, and a hacking device with trinity with +1SD. That means even in ARO vs enemy hackers he is quite dangerous. All around he is a fearsome model.

Mendoza is a supremely powerful gunfighter up close. With mim -6, good defensive stats, and heavy hitting flaming weapons he can put the hurt on most anything he encounters. Like De Fersen he is very expensive, so he can be hard to slot into just any army but he is very fun to play around with.

Get your badass characters here with my affiliate link: Expansion Pack Alpha

Hospitaller Action Pack

Now this is a way to diversify your army. So far we have built mostly towards Teutonic Knights, but this can give your army an entirely different flavor all in one go.

Hospitaller action pack

The Hospitaller knights provide a slightly different playstyle to Teutons. They are a bit less impetuous as they have frenzy instead, and have a bigger focus on sustained long range damage.

The main draw of these knights, besides the fact that they are probably my favorite models in the entire MO line, is that they provide a different type of fireteam construction. The Crusade fireteam pairs well with Joan, De Fersen, Kyle, Knights of Justice and more. Taking these powerful characters alongside a WIP13 doctor is very powerful. In addition to the Hospitallers this box comes with a few other fun pieces.

Joan of Arc 1.0

Joan is in this box who is a fan favorite to paint. She is very powerful in her own right. She can be a good LT option, or a good in an almost all in fireteam play that aims to decapitate the enemies most important pieces in one important attack run.

Don’t sleep on the order sgts as well. They have a neurocinetics heavy rocket launcher which is an interesting defensive piece, and a hacking option that can punch way above its weight class if it takes the auxbot and can fork an important enemy, making them choose to reset against a potential hacking attack, or dodge against a flamethrower.

Black Friar Multi Rifle

The multi rifle black friar is a fine support piece that is amazing at discovering anything in the game and its nice having the model in your inventory.

Crusader Bretheren with Multi Rifle.

Finally you get a Crusader, the Military Orders dedicated parachutist/combat jumper. It is fine overall, but a bit on the spendy side. The boarding shotgun forward observer is quite good at midfield button pushing and murder, while the non FO profile has a disco baller which is a really fun piece of kit to have. These can be a very surprising addition to your army, and as a result can end up punching well above their weight class. If you are returning from older editions do note that the Crusader is now very dangerous in close combat. They have picked up +4 in CC, martial arts level 2, and an E/M CCW. On top of that they got beserk, so if they can manage to get within 8″ they can, I assume, jet propulsion zoom towards the enemy tag or whatever and force it to take a very dangerous E/M CCW save.

Overall this box adds an amazing amount of models and list building variety to Military Orders. Additionally it has some of my favorite models in all of infinity in here so it is hard to resist.

Get this amazing upgrade to your force from my affiliate link here : Hospitaller Action Pack

Dart Optimate Huntress

Dart is normally an Aleph model but she can also work for military orders. Here she provides a really interesting camo specialist with decoy and a wide array of weapons and kit. She is a lot of fun to play with and I really can’t recommend her enough as it bring a really interesting variety to your army that can help the rest of it pop.

Dart

Honestly I think this is one of my favorite Aleph sculpts and it turned out to be one of my best painted models. Just the painting variety alone might be worth it.

Get dart from my affiliate link here: Dart

Jeanne d’Arc 2.0

Joan 2.0 is a really spectacular model. The Maid of Orleans now has lighter faster armor and a spitfire. This is another painters choice model in my opinion, one that can be the centerpiece of your army on display and while on the table.

Joan of Arc 2.0

If you plan on purchasing the Hospitaller pack you could decide to pass on this as you will already have Jeanne d’Arc in her standard armor, but this model is really nice and you’ll want those Hospitallers to fireteam with her anyways.

If you do choose to pass on the Hospitaller box for now, you can always proxy Kyle from the Headquarters box as a Hospitaller doctor to duo with her.

Get Jeanne d’Arc 2.0 at my affiliate link here: Jean 2.0

Example Purchases

Below are a few lists of purchases I would recommend at different price points. Prices will be in Euro as that is what is listed on CBs website and does not include Tax, Shipping, or additional fees just to try and keep it universal. Before I get into it I want to mention the Operations deck.

Operations Deck

Operations deck. Often called a classified deck.

You should probably pick up an Operations deck if you are just starting out Infinity. It has secret mission objectives and more that are vital to playing ITS missions which is the most common mission set to play. I did not include it in the below lists as some people may already have an Infinity army, or maybe you just want to borrow cards from a friend to start. It is possible to play with one deck between two people but not ideal.

Get yours here: Operations Deck


€200/$240

Military Orders Action Pack
Teutonic Knights
Trinitarians

These three come out to €200.50, just barely above €200. Don’t ask me why Teutonic Knights are €59.50 instead of a round number but here we are.

This gets you what I think are the core building blocks of most Military Orders armies. You will have a few list building options and overall you will have a well rounded and functional army that feels like Military Orders.

€300/$360

Seraph
Headquarters Pack
Military Orders Action Pack
Teutonic Knights
Trinitarians

This is the €200 set, with the Seraph and Headquarters pack added on to get it to €301.00. This basically lets you build two very different lists, one with a powerful TAG, and another focused on your infantry.

€400/$480

Hospitaller Action Pack
Seraph
Headquarters Pack
Military Orders Action Pack
Teutonic Knights
Trinitarians

Like before, this just adds onto the previous list, though this time it comes in under budget at €393.50. This time I am adding the Military Order Hospitaller Action Pack which has those amazing Hospitaller Models and Joan of Arc. This really allows you to flex your list building into a lot of different directions. Furthermore, after this purchase most of the remaining things are smaller flavor additions you can add on as you figure out your play style. If I were to start Military Orders today I would probably just go all in and get this list of items, but you can always start with the smaller armies as you learn and get caught up on painting.

Longer Run Purchases

Below are the boxes I would consider waiting on until you have a few games under your belt. Usually they provide minimal utility or value to you to start. Some are great like warcors but 3 point models are not efficient to start.

Dire Foes

The Dire foes packs pair models from two different armies and is meant to have some sort of story driven confrontation between these characters. In this case we have the Rogue AI Robin hook (on the right) who used to be able to be in Military orders but cannot anymore, Mother Agatha on the back left who works for Bakunin, and Indigo Brother Konstantinos.

Mother Healer Agatha (left) Brother Konstantinos (middle) Robin hook (right)

Konstantinos is a really nice wildcard who counts as a crosier or order sergeant that has a lot of nice equipment and overall stats. He is a really nice include in a fireteam, but maybe is not worth buying this box set for one model, and maybe using the other two as HVTs.

Get your Dire Foes Box here at my affiliate link: Dire Foes 12

Tech Bee

Crabbot (left) Tech bee (right)

I am a huge fan of the tech bee, but it is a lot of money for 9 points and is highly likely to be remade soon. This model is from an era where pinup models were a bit more common from Corvus Belli, and now that is is one of the newly relevant tagcom pilots I kindof expect a refresh of most of the pilots. Time will tell though. It is a very useful profile, but one that probably should be proxied unless you really want to pick this model up.

Get your tech bee and crabbot at my affiliate link here: Tech Bee

PanOceania Army Pack

Fusilier combi rifle (top left) fudilier multi sniper (middle left) teutonic knight smg (bottom left) locust killer hacker (middle) fusilier hacker (top right) Crux Father Knight (midle right) or feuerbach (bottom right)… hope those labels made sense.

This essentials pack fits more into vanilla Pano compared to military orders. Honestly I didnt really want to mention it here because there are 2 applicable models here in the Teuton and the Cruz Father-Knight, but man the Cruz Knight is a sick model and sweet set of profiles.

I would recommend this if you plan on playing the wider PanOceania armies but definitely not what you should start with for a purely Military Orders purchase.

But hey, if you really want to buy it for your Military Orders, get it here: PanOceania Army Pack

Warcor

The Warcor model is always a good addition to your force. Honestly you can even buy both of them to get additional HVT models that you will need for the various ITS missions that require more than one. Warcors are models you will take very often, and are in nearly every army in the game, but for starting out its 16 spent on 3 points.

Get the robot warcor here: Robot Warcor

And the human warcor here: Human Warcor

Their rules are entirely the same, just different model options for fun.

Raveneye

Raveneye smg and emarat

Honestly I forgot the Raveneye completely until after finishing reinforcements. The raveneye officer is an O12 liaison officer that I guess can hang around your army. They provide a minelayer with mines of 2 flavors depending on profile, em and cyber. These guys do not synergize at all with the rest of the army. At best they provide some deployment zone security but im not sure what the point really is. Neat model, fun divergence but not essential in any way. In other armies it is significantly better so don’t let this jade you if you play one of the O12 sectorials.

Get yours here, if you really want it for MO: Raveneye

Reinforcements

If you somehow play in a group that loves reinforcements, it does incur a bit of an added cost. San Diego has no love for reinforcements so I wont comment too much on it, but basically you are pretty likely to want at least the reinforcement pack Alpha. If your group doesn’t play reinforcements, or if you don’t know because you are just trying to impulse buy into a new game system, skip these for now. They may never see much play.

Alpha Pack

Bolt spitfire (top left) Blade-op boarding shotgun (bottom left) Agnes (middle bottom) blocker hacker (middle top) Bolt combi rifle light shotgun (top right) Blade-op smg (bottom right)

Bolts, blockers, blade ops, and Agnes. Honestly a great box with some really useful infantry especially if you decide to start playing NCA or Winterfor. Bolts are some premium medium infantry, and blades are great supporting options. All in all this will probably be the foundation of your reinforcements.

Get your reinforcements here, but make sure you actually need them: Reinforcements Alpha

Reinforcements pack Beta

Shona Carano (left) Orc HMG (middle) Quinn (right)

Shona is one of the top duelists in the game, and she trained all of the Knights of Justice. Despite this she is stuck in reinforcements and other pano sectorials. That said, in reinforcements she is great. Additionally you get an ORC with HMG, a lovely model that can fit into the other PanOceania sectorials, and Quinn, an indigo spec-ops who has a lot of interesting kit. Honestly, for reinforcements I would just want this box for Shona who is awesome.

Get yours here: Shona and friends

Reinforcements Squalos MkII

Squalos MkII spitfire

I adore the Squalos MK2, but I am not sure if it’s really a viable choice for reinforcements. In the sectorials that can just take him normally like NCA and Kestral its a fine additional and beautiful model. You can always proxy it as a Tikbalang if you like this model more than the Tik.

Get yours here: Squalos MkII

PanOceania Booster pack Alpha

This set is probably a bit hidden from you if you are trying to figure out reinforcements, but it contains the Swiss Guard and the Aquilla Guard. These are two of my all time favorite models alongside the Nisse. This box is more for vanilla Pano, or NCA with winterfor struggling a bit to justify this just for the Nisse.

Get yours here: Pano Booster Pack Alpha

It is also worth mentioning the remotes. Specifically the Pathfinder and bulleteer are nice reinforcements options, so consider those if your group plays with this optional ruleset.

Fun Swag

Well lets face it, if you made it this far you are probably a nerd who likes toys and swag, so here’s some options for you.

Joytoy

Joytoy Hospitaller Squad

You have probably seen the Warhammer joytoys, but there are also infinity ones. This set of 4 knights is really cool, and broadly matches what you would get in the Hospitaller action pack. These are cool for decorating your game room, desk, cubical at work, and more. Really cool stuff.

Get yours here: Hospitaller Joytoy

Baron of Dice Military Orders set

If you need some D20s for Infinity, you may as well splurge and get the Baron of dice set for Military Orders. This set is really unique in that it has a different dice for the different military orders with their own symbol on each die. It is really really cool.

Baron of Dice Military Orders Dice set

Get yours here. This is not an affiliate link, I just love their products: Baron of Dice MO set

Warsenal KOTHS Holoprojection tokens

Another great product, you will want these to more easily make use of your Knight of the Holy Seplechur’s holorpojector. The bottom of these tokens are labeled with which one is real which eliminates a lot of book keeping.

Not an affiliate link, but warsenals products are awesome: Holoprojector tokens for KOTHS.

Template Set

This is a good way to show off your enthusiasm for Military orders. these tokens are great.

Like above, not an affiliate link but just a great product that I recommend: MO Template set

Measuring tool

Look at that thing. Beautiful art, tons of utility. Another great product from warsenal that will match your new army.

Get yours here: Knight Measuring Tool

Wrap up

Well there you have it, the most complete list of things you could buy specifically for Military Orders. I didn’t really plan on writing about each and every option but I decided to go for being a completionist.

While there are lots of affiliate links here that directly support content like this, I hope you looked at your local game store first. Ultimately I hope this helps you start your Military Orders.

Let me know what you think and if this was useful for you buying into Infinity or Military Orders as a whole. If you have different opinions let me know! If you make a good enough argument for what to buy at different levels I may add your take to the list.

For a more competitive perspective on Military Orders, check out my tier list video here:

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